Last week, I started reviewing the two games that follow Three Card Poker in the history of proprietary table play.
They were raised by the same person (Roger Snow) at almost the same time. They are Four Card Poker and Crazy 4 Poker. I reviewed Four Card Poker in more detail last week and this week, I will review next about Crazy 4 Poker.
Just like I said last time, not one game includes four cards, but plays four cards from the bigger hand. In Crazy 4 case, both the player and the dealer are dealt five cards. Therefore, the house must look for other steps to get the benefits.
Here Crazy 4 Poker is transformational in the history of table games. To start playing, the player must make two bets of the same size – the bet as well as the Super Bonus. Player and dealer are each dealt five cards (face down) coming to KaptenPoker. The player, having re-evaluated his hand, can now fold or play, making another bet equal to the bet.
If the player has a pair of aces or better, he can make the player bet 3x the stake. After each player has taken action, the dealer will raise his hand and end all bets.
If the dealer does not have a minimum of King High, his hand does not fulfill the conditions, the bet moves and the game will pay out and money. If the dealer fulfills the conditions, therefore both bets will pay out as well as money if the player’s hand passes the dealer’s hand. Both bets lose if the dealer’s hand crosses the player’s hand.
That brings us to the Super Bonus. The Super Bonus acts like a combination of blind people in increasingly contemporary games and bonus bets from Three and Four Card Poker.
If the player has a straight or better, the Super Bonus is paid per paytable, regardless of head-to-head combat. Players can be paid around 200 to 1 if they get Quad Aces.
If the player has less than straight and wins the hand or the dealer does not fulfill the conditions, therefore the Super Bonus moves. If a player loses to a hand sealer that fulfills the conditions, the Super Bonus loses.
Determine the tactics for Crazy 4 Poker relatively like with Four Card Poker. We need to decide when to bet 1x versus 3x and when to fold versus play.
The game’s terms make this side really easy. If a player has a pair of aces, he will win cards 80% of the time. That way, players want to bet 3x whenever it’s allowed. Well, he will be happy to bet 3x as well as with the lower pairs, but he is not allowed to do this.
There are a lot of differences between Crazy 4 and Four Card Poker to assume we will use the same tactics. First, the dealer gets one less card. Two, there are qualifications. Three, we’re going to lose two units instead of one.
Furthermore, the tactics were still that simple, but at another point. If you have a KQ-8 or better, you’re playing. There are lots of KQ-8 hands that need to be folded as well as some KQ-7s to play with, but my analysis shows the effect is 0.01 – 0.02% on returns.
The fallacy of trying to remember these outliers isn’t worth it. Using the tactics described here, Crazy 4 Poker’s return is a whopping 98.92% which is really strong, especially for easy tactical table games.
What can we hope for when we play Crazy 4? You can expect to fold about 23.5% of the time, which is significantly less than Three Card Poker. So, you are fighting more and more often. You would be betting 3x right under 19% of the time.
This is a key point. Often, players are shy about placing such large bets on marginal hands – close tactical points. But just as confirmed initially, a pair of Aces isn’t really close to the fix point. You will win this card 80% of the time.
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